Pixel Pitch: Retro Football Game Online

LOADING PIXEL PITCH...

Free 11-a-side matches · Works offline · Keyboard, touch stick and gamepad

About Pixel Pitch

Pixel Pitch is a free football game in the style of the soccer games that filled the Java phones of the mid-2000s, rebuilt with a bigger stadium, bigger players and proper football underneath. You watch from high in the main stand: two tiers of fans in their club colors, advertising boards around the pitch, a referee keeping up with play and a camera that follows the ball. Pick your club and kit, choose the length of the match and take on the CPU in a full 11-a-side game.

Every player knows his place in the formation. The team moves as a block with the ball, the back line steps up and drops back together, one player presses while his teammates mark and cover, and forwards time their runs to stay onside. When you have the ball, teammates come short for a pass or make a run in behind; when you do not, the game switches you to the player who is best placed to win it back.

How to play

Controls

ActionKeyboard (default)Phone / tabletGamepad (default)
Run← → ↑ ↓ or W A S DAnalog stick on the leftLeft stick or D-pad
Pass / switch player (without the ball)JPASS / SWITCHA
Shoot (hold for power) / slide tackleKSHOOT / SLIDEB
Lob, cross, long throw / tackleLLOB / TACKLEX
SprintLeft ShiftSPRINTRB
Switch playerQPASS without the ballY
PauseP / EscPause buttonStart

Every key and gamepad button can be remapped in Options → Controls. In the menus a phone shows the usual round D-pad with OK; the stick and the action buttons appear when the match kicks off.

Set pieces and the rules

The ball going out is a throw-in, a corner or a goal kick, exactly as on a real pitch, and when your team has the restart your taker waits for you: aim, then pass short, lob a cross or hold shoot. Fouls give free kicks, with a defensive wall when you are close to goal, and a foul in the box is a penalty. The referee plays advantage when the fouled team keeps a good attack going, shows yellow cards for reckless tackles from behind and a red for a second yellow or a last-man foul, and flags offside when a pass finds a forward who was beyond the last defender. Every goal gets a celebration and a replay.

Tips and tricks

Let the ball do the work

The ball is not glued to your feet: every touch pushes it a little ahead, further when you sprint. Short passes into a teammate's feet are safer than a long dribble, and a pass into the space ahead of a forward who is already running is the quickest way to the goal.

Shoot from good angles

A shot from the edge of the box toward the far post beats keepers far more often than a blast from 30 meters. Keepers have to react and then dive, so a shot that makes them move is worth more than raw power.

Do not dive in

Stay between your man and the goal and wait for a heavy touch. A slide that hits the player before the ball is a foul, and from behind it is a yellow card.

Fancy other sports? Run, jump and throw in Pixel Summer Games, ski and skate in Pixel Winter Games, or race in Pixel Racer.

Pixel Pitch FAQ

Is Pixel Pitch free?

Yes. Every match, every club and every option is free in your browser, with no download and no account. Signing in is optional and only used for the online leaderboards, daily quests and cosmetic kits.

Can I play it offline?

Yes. Open the page once while you are online and your browser keeps the game. After that the whole stadium loads and plays with no internet at all, so it is a good pick for a flight or a train.

Are these real clubs or players?

No. All eight clubs, their badges, kits and every player name are made up, and so are the sponsors on the advertising boards. The game is an original tribute to the football games people played on Java phones in the mid-2000s.

How do I control the game on a phone?

In the menus you get the same round D-pad with an OK button as in every other NoInternet game. When the match kicks off it turns into an analog stick on the left, so you can run in any direction, and four round buttons on the right: PASS, SHOOT, LOB and SPRINT. Without the ball they become SWITCH, SLIDE and TACKLE. Left-handed players can swap the sides with the arrows button or in Options.

Can I change the keys?

Yes. Open Options, then Controls. Every action has its own key and its own gamepad button, and you remap one by picking it and pressing the new key or button. A key that is already in use is swapped with the other action, and Reset to Defaults brings back the original layout. If you are signed in, your controls follow you to your other devices.

How is the match rating calculated?

A win is worth 300 points, a draw 100 and a loss nothing. Every goal you score adds 100 and every goal you concede takes away 50, and the rating never drops below zero. A 2-1 win is 450, a 3-0 win is 600. Your best ratings go on the Pixel Pitch leaderboards, with separate boards for Normal and Hardcore.

How long is a match?

Five minutes of play by default, split into two halves, plus added time at the end of each half, which the referee works out from the stoppages: throw-ins, corners, goal kicks and free kicks. You can choose 2, 3, 4, 5, 6 or 8 minutes in Options.

What changes on Hardcore?

Switch Difficulty to Hardcore in Options. The CPU team is faster and sharper, presses harder, tackles more often and its keeper reacts quicker. Hardcore matches have their own leaderboard.

Related guides

Last updated: · NoInternet Arcade

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